- Non-diegetic sound to tell a story - WANDERLUST does this excellently, by using Alan Watts' 'What if money was no object'
- Low aperture to bring to the focal point to a specific area - Dog Tag uses this very effectively during the shots around 0:45 to bring the viewer's focus on the character
- Location - Asphalt has an excellent location, seen at the shot at 0:38, which the production team have used to add to the atmosphere of the sequence
- Make-up - CAPTIVE is a brilliant example of this, best seen at 0:25, where make-up has been used to create a realistic effect which makes the audience believe that a fight or conflict will have occurred beforehand
- Titles - The Edge uses titles very creatively; opting to blend them into the environment rather than just stick them on the screen, which looks professional and prevents from diverting the audience's attention away from the story
- POV shots - The Marksman uses a POV shot near the end to create a more personal feeling on what is happening in the sequence
- Colour correction in editing - Carnage has been colour corrected so that everything looks darker and more brown; giving it a much more serious feel
- Lighting for emphasis - Bazza has used the metallic surface of a dumbell to put emphasis on it
- Silhouetting - End Point has used a silhouette of a person to generate tension due to the character's unknown identity
- Costume - Exiled has perfectly fitting costumes which really add to the realism and atmosphere of the sequence
This will help me as it gives me a list of things I should be doing or thinking about when I make my own film opening.
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